Games of Chance and Skill
 
 

Games Based on Skill

The human brain is one that requires engagement in order to be stimulated. Forms of engagement can range from intellectual discussion, to being entertained via a movie or play or television show, to reading a book, either fictitious or non-fictitious. There is also the element, and one of the oldest methods of engaging the human brain, of games.

Games are one of the most prolific examples of brain occupation and human ingenuity throughout all recorded time. The invention of the game, well the more complex games anyway (certain species of animal play crude games with each other, such as cats and dolphins), is one facet of Homo sapiens that separates us from the rest of the mammalian world.

Games of skill are crudely defined as games that challenge a player or players, and the continued playing of which can result in the player becoming more and more skilled at playing it. In this regard, they are the opposite of games of chance, which involve no skill at all to win, only luck. While a person can sometimes get lucky in the realm of games of skill, that is certainly not the manner with which one wins a game of skill.

Games of skill include but are not limited to:

  • Chess
  • Checkers
  • Go!
  • Backgammon
  • Hangman
  • Football
  • Basketball
  • Soccer
  • And just about every video game in existence

A screen capture from a game of 'Super Mario Bros.'As for the function of video games as skill based, let’s take a look at one of the most famous and best selling franchises on the planet, Super Mario Brothers.

When I first got a Nintendo, a Christmas present from my mother back in 1998, it came with a cartridge that included Super Mario Brothers and Duck Hunt, a game of which the object was to shoot down a succession of ducks who got faster and more shifty and the levels of the game increased.

But Super Mario Brothers was my addiction for several months until my birthday came around and I was gifted more Nintendo games. My older cousin had already had a Nintendo for several months before I did, so I was familiar with the game and had more skill in playing it than, say, my mother, who always died on the first level falling into a pit.

The aim of the Super Mario Brothers player is to navigate your character, Mario (or Luigi if you were the second player), through eight different worlds, each containing four different levels that have ascending degrees of difficulty.

There are little short cuts and ways of manipulating the game to your favor, so in essence, the game could be won by playing all 32 levels in succession, or, through the use of shortcuts called "warp zones," the game could be won by successfully navigating through only eight levels. Depending on a player’s skill level, the game could be won in under ten minutes, and there are even videos on Youtube of masterful Super Mario Brothers players proving it.

The game is finally won by defeating an evil lizard monster named King Koopa at the end of the castle level also known as level 8-4. Once King Koopa is defeated, the kidnapped princess is saved, and all because your skills within the game improved so much that you were finally able to win it.


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